Design System

We build a ready-to-use design system,that saves time and creates a consistent experience across platforms.
Let’s design for you

What is Design System

components for design systems

What is Design System

Design System is a set of reusable components and styles, guided by rules, principles, constraints and best practices. It helps manage design at scale by reducing redundancy and provides visual consistency across different platforms.

What is Design System

Design System is a set of reusable components and styles, guided by rules, principles, constraints and best practices. It helps manage design at scale by reducing redundancy and provides visual consistency across different platforms.

What is Design System

components for design systems in mobile
Design System is a set of reusable components and styles, guided by rules, principles, constraints and best practices. It helps manage design at scale by reducing redundancy and provides visual consistency across different platforms.

What benefits will you get?

Design system is a necessary part of our design process, and here’s why.

Time Saving

Design system eliminates the need to create user interface elements from scratch. We create them once and then simply reuse them. So we save the organization valuable hours due to the design system.

Efficiency

Since the visual elements have already been described in the system — now the team can compose new pages with them and focus more on improving usability and delightful experiences.

Consistensy

It’s much easier to create a consistent experience among different platforms when you have a system with working principles and rules. Thanks to Design System developers are able to implement consistent UI much easier.

Teamwork

The design system helps designers and developers work better together, using the same names of the components. It will also be effortless for new designers to blend with the team and focus more on problem-solving.

Atomic design methodology

Atom

Atoms

There are the smallest and foundational building blocks that comprise all our user interfaces. These atoms are labels, inputs, buttons, text boxes, etc.

Molecule

Molecules

Molecules are groups of atoms, bonded together that take on distinct new properties. They form relatively simple elements functioning together as a unit.

Commence
Organism

Organisms

Are relatively complex components composed of groups of molecules and atoms. Organisms can function on their own, without relying on other elements on the page.

What design system consists of

Design systems can vary in content depending on the size of the project. But it always includes the necessary parts such as the grid, shadows, colors, and typography. The components are unique to each project, but buttons and inputs are usually required.

Grid System

Shadows

Colors

Typography

Components

Buttons, Input Fields & Drop-Downd, Radio Buttons & CheckBoxes, Progress Bars, Statuses, Alert Messages & Tool Tips, Icons, Cards, Headers, Footers, Other Interface Elements, Illustrations, etc.

What design system consists of

Design systems can vary in content depending on the size of the project. But it always includes the necessary parts such as the grid, shadows, colors, and typography. The components are unique to each project, but buttons and inputs are usually required.

Grid System

Shadows

Colors

Typography

Components

Buttons, Input Fields & Drop-Downd, Radio Buttons & CheckBoxes, Progress Bars, Statuses, Alert Messages & Tool Tips, Icons, Cards, Headers, Footers, Other Interface Elements, Illustrations, etc.

Example of Design System

Design System for an online educational platform for children 5-10
years old. The goal was to make a child-friendly system with easy-
to-read fonts, bright colors, illustrations, and game elements.

Grid system
Typography
Reading resources
All button for design
progress bar for design
Icons for design
Headers for design
interface elements for design
pop-up for design

Example of Design System

Design System for an online educational platform for children 5-10 years old. The goal was to make a child-friendly system with easy-to-read fonts, bright colors, illustrations, and game elements.